In this motionbuilder tutorial I will take you through the processes involved in preparing and exporting your character into motionbuilder and then importing your lovingly crafted animation back on to your character. Because of the many different possible combination of plug-ins and software versions I will try to make this tutorial as generic as I…
Creating a Looping Animation In MotionBuilder
In this post I will take you through the processes required to create a walk cycle from motion capture data. I have provided an explanation and possible work flow suggestions at each stage of the process. Hopefully this will enable you to create not only a beautiful walk cycle, but also help you understand some…
How to Characterize your Character in MotionBuilder
In this tutorial you will learn how to successfully characterize your character in MotionBuilder. Before you can begin using the character animation features in MotionBuilder you need to Characterize your character. The process involves 3 main steps: 01 Put the Character in a T-Pose Aligning your character in the correct T-Pose (T-Stance) is the most important…
How to Map Optical Mocap using MotionBuilder Actor
In this tutorial I will show you how you can use MotionBuilder’s Actor asset to re-target optical motion capture data onto your character. Once the Actor is set up in this way it can be used to retarget optical data directly to your character either in real-time during a shoot for pre-viz purposes or after the…