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How to Add Impact to Your Mocap

By Mocappy Leave a Comment

edit mocap

How do we transform my punch captured at home with an MVN Mocap System into the punch Neo uses at the start of the Matrix Lobby Shootout? Well, for that, we’re going to need to do some Motion Editing.  In this video I’ll walk you through how to use the Human IK (HIK) Control Rig, Animation Layers, FCurves, Ghost… 

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Filed Under: MotionBuilder Tutorials

How to Animate Props in MotionBuilder | Multi-Referential Constraints

By Mocappy Leave a Comment

In this MotionBuilder tutorial we’re going to be animating props. And if we’re going to be animating props, then we’re going to need constraints! But we’re not talking simple Parent/Child constraints, where the prop only has one parent object. We’re going to be animating complex props that need multiple parent objects. Props that are getting… 

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Filed Under: MotionBuilder Tutorials

How to Write a Skeleton Definition File Using Python

By Mocappy Leave a Comment

The usual way to save a Skeleton Definition XML file is from “Character Controls>Definition>Save Skeleton Definition…” But, what if you’re looking for a programmatic way of doing it using Python – or someone left a comment asking about how to do it and you can’t resist a python challenge? Well, then you end up with… 

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Filed Under: MotionBuilder Tutorials

How to Use MotionBuilder Story Tool to Create a Cut-Scene

By Mocappy 1 Comment

Once you’ve captured all your motion and set up your characters, the next step is to combine everything and start blocking out your cut-scene using MotionBuilder’s Story tool. MotionBuilder Story Tool MotionBuilder’s Story Tool is a non-linear editor that lets you build a cut-scene or mocap sequence by adding animation clips on to a track… 

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Filed Under: MotionBuilder Tutorials

How to T-Pose and Characterize your Character Using MotionBuilder Python

By Mocappy 6 Comments

t-pose & Characterize MotionBuilder Python

Before we can start applying all that lovely motion capture we got from our Xsens MVN mocap system to our characters, we’re going to need to put them in a T-Pose and Characterize them…I know, I know…ANOTHER tutorial on how to T-Pose and Characterize a character in MotionBuilder… BUT WAIT, this one’s different… What if you’re working… 

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Filed Under: MotionBuilder Tutorials

How to Use an Xsens MVN Mocap System

By Mocappy 1 Comment

In this post I’m going to show you everything you need to know to capture data with the Xsens MVN motion capture system – don’t worry, there’s still a MotionBuilder tutorial at the end of the video… We’ll start with how to wire the suit, calibrate the system, and capture some data. Then we’ll look… 

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Filed Under: Motion Capture Guides, MotionBuilder Tutorials

We’re going to need mocap, lots of mocap…

By Mocappy 1 Comment

What’s next for Mocappys? So, after launching my MotionBuilder Fundamentals Course over the summer, I decided to set myself a new challenge: How much of the iconic “Lobby Sequence” from The Matrix could I recreate at home using an Xsens MVN Animate Motion Capture System and MotionBuilder? I’d been trying to think of what to… 

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Filed Under: Motion Capture Guides, MotionBuilder Tutorials

How to use MotionBuilder’s Control Rig to Edit Mocap

By Mocappy Leave a Comment

Following on from the walk cycle we created in the last tutorial, in this video I’ll show you how to use MotionBuilder’s Control Rig to edit the walk and give it that final layer of polish. The Control Rig is MotionBuilder’s Full Body FK/IK character rig and while it’s perfect for motion editing, the names and behavior… 

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Filed Under: MotionBuilder Tutorials

How to Plot and Export Mocap from MotionBuilder

By Mocappy Leave a Comment

And so we come to the final part of my MotionBuilder Workflow Tutorials “How to Plot and Export Motion Capture from MotionBuilder” In this video I’ll show you everything you need to know to plot and export mocap from MotionBuilder on to your character. How to plot data from the Control Rig to your character… 

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Filed Under: MotionBuilder Tutorials

How to Retarget Motion Capture in MotionBuilder [video]

By Mocappy Leave a Comment

how to re

In this video I’ll show you everything you need to know to retarget motion capture to your character in MotionBuilder. How to merge and connect 2 characters. How to import mocap data onto a character. How to quickly fix simple retargeting issues. What Match Source does and when to use it. How to use IK… 

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Filed Under: MotionBuilder Tutorials

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Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20 years using MotionBuilder at some of the leading video game, motion capture and visual effects studios.

Top Posts:

  • Creating a Looping Animation In MotionBuilder
  • How to Write a Skeleton Definition File Using Python
  • How to Characterize your character in MotionBuilder
  • How to Map Optical Mocap using MotionBuilder Actor
  • How to Rig a Character for MotionBuilder
  • How to Animate Props in MotionBuilder | Multi-Referential Constraints
  • How to Mocap a Performer using a Vicon System
  • How to Merge Characters in MotionBuilder
  • Retargeting Animation In MotionBuilder
  • How to plan a Motion Capture Shoot – Mocap Shot List

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