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We’re going to need mocap, lots of mocap…

By Mocappy Leave a Comment

What’s next for Mocappys? So, after launching my MotionBuilder Fundamentals Course over the summer, I decided to set myself a new challenge: How much of the iconic “Lobby Sequence” from The Matrix could I recreate at home using an Xsens MVN Animate Motion Capture System and MotionBuilder? I’d been trying to think of what to… 

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Filed Under: Motion Capture Guides, MotionBuilder Tutorials

How to plan a Motion Capture Shoot – Mocap Shot List

By Mocappy Leave a Comment

Now you have a full and extensive list of actions you want to capture, it’s time to assemble them in to some sort of order. One of the best ways to do this, if you haven’t already been doing so, is to enter them in to a spreadsheet. Begin simply by creating a column containing… 

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Filed Under: Motion Capture Guides

How to plan a Motion Capture Shoot – Capture Considerations

By Mocappy Leave a Comment

Another aspect of an action you will need to consider is how you’re actually going to capture it. Thinking about this now can help save valuable time during the capture session and minimise the amount of editing work required afterwards. You may not have the answers to all the following questions at this early stage… 

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Filed Under: Motion Capture Guides

How to plan a Motion Capture Shoot – Move Requirements

By Mocappy 2 Comments

Once you have written the first draft of your list there are a number of technical and artistic requirements you need to consider about each action before you capture any motion. Review each action and add as much detail as possible to it. Ask yourself ‘if I had to explain to someone how to perform… 

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Filed Under: Motion Capture Guides

How to plan a Motion Capture Shoot – Creating a Move List

By Mocappy 2 Comments

As I stated in one of my earlier post, planning is the key to avoiding pain, misery and expensive mistakes when beginning any motion capture project. I thought now might be a good time to write a few posts to try and explain the types of things you should be thinking about at the start… 

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Filed Under: Motion Capture Guides

Quick Start Guide to Motion Capture

By Mocappy Leave a Comment

In this post I hope to provide you with a very broad overview of the motion capture processes from beginning to end. I’ve tired to cover many of thing you will need to think about at each stage of the process in the order I usually approach a new project. Hopefully this will help you understand the work… 

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Filed Under: Motion Capture Guides

What is Motion Capture?

By Mocappy 3 Comments

So what is Motion Capture, Performance Capture or Mocap? In it’s simplest form it is the recording of the motion of an object by a computer using a series of sensors. As a process it is the planning, recording and integration of that data – It’s the people in Lycra suits covered in shiny ping-pong… 

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Filed Under: Motion Capture Guides

Learn the essential steps every successful MotionBuilder Project starts with…

MotionBuilder Fundamentals: Pipeline Setup

My step-by-step course will show you exactly how to setup and use your next MotionBuilder character pipeline: from exporting your character into MotionBuilder, to importing the finished animation back onto your character – exactly as you would in a professional studio.

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Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20 years using MotionBuilder at some of the leading video game, motion capture and visual effects studios.

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