Mocappys

Your Guide to Capturing and Editing Motion

  • MotionBuilder Tutorials
  • Motion Capture Guides
  • Academy
  • Contact
  • About
You are here: Home / MotionBuilder Tutorials / How to Export a Character to MotionBuilder

How to Export a Character to MotionBuilder

By Mocappy 1 Comment

Every character animation project I’ve worked on in MotionBuilder has always started in another 3D package. So, I thought it only seemed right to start my first video tutorial in the same way.

In this tutorial you’ll learn all the settings you need to successfully export your character to MotionBuilder using the FBX exporter plug-in.

I’ll take you step-by-step through the export process, explain what some of the plug-in settings do and show you which ones you’ll need to successfully export your character to MotionBuilder.

And if you don’t have a character to export, you can learn more about How to Rig a Character for MotionBuilder, here.

Tweet

Filed Under: MotionBuilder Tutorials

« How to Rig a Character for MotionBuilder
5 Things to do BEFORE you Characterize Your Character in MotionBuilder »

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Search

Want to Animate Your Character with Motion Capture?

how_to_animate_character_with_mocap

Join my Complete Step-By-Step Course to learn everything you need to know to Animate Your Character With Motion Capture. From exporting your character into MotionBuilder, to importing the finished animation back onto your character – exactly as you would in a professional studio.

LEARN MORE>>


Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20 years using MotionBuilder at some of the leading video game, motion capture and visual effects studios.

Top Posts:

  • How to Rig a Character for MotionBuilder
  • How to Characterize your character in MotionBuilder
  • Complete Guide to Pose in MotionBuilder
  • How to T-Pose and Characterize your Character Using MotionBuilder Python
  • How to Write a Skeleton Definition File Using Python
  • Using MotionBuilder Story Tool
  • How to Create Complex Prop Animation using 1 Constraint
  • How to use MotionBuilder’s Control Rig to Edit Mocap
  • How To Create a Walk Cycle in MotionBuilder - Video
  • 4 Step Motion Editing Workflow: How to Edit Motion and Create Characters

Follow:

  • E-mail
  • LinkedIn
  • RSS
  • Twitter
  • YouTube

Copyright © 2022 Mocappys.com