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How to Export a Character to MotionBuilder

By Mocappy 1 Comment

Every character animation project I’ve worked on in MotionBuilder has always started in another 3D package. So, I thought it only seemed right to start my first video tutorial in the same way.

In this tutorial you’ll learn all the settings you need to successfully export your character to MotionBuilder using the FBX exporter plug-in.

I’ll take you step-by-step through the export process, explain what some of the plug-in settings do and show you which ones you’ll need to successfully export your character to MotionBuilder.

And if you don’t have a character to export, you can learn more about How to Rig a Character for MotionBuilder, here.

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Filed Under: MotionBuilder Tutorials

« How to Rig a Character for MotionBuilder
5 Things to do BEFORE you Characterize Your Character in MotionBuilder »

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  1. How to Rig a Character for MotionBuilder - Mocappys says:
    February 13, 2023 at 14:40

    […] you’ve finished you’ll have a rig you can export to MotionBuilder ready to characterize, apply some mocap and start […]

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Do You Want to Animate Your Character with Mocap?

MotionBuilder Fundamentals: Characterization + Retargeting

This Complete Step-By-Step Course will teach you everything you need to know to Characterize and Retarget Mocap onto you character – even if you’ve never used MotionBuilder before!

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Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20+ years using MotionBuilder to help bring hundreds of characters to life at some of the world’s leading VFX, Video Game and Motion Capture Studios, including DNEG, Sony Interactive, and Centroid Motion Capture.

 

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