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5 Things to do BEFORE you Characterize Your Character in MotionBuilder

By Mocappy Leave a Comment

In this tutorial we’re going to look at 5 quick things you can do to your character BEFORE you characterize it that will make it easier to work with in MotionBuilder.

These might seem a bit random at first, but this is exactly what I do every time I import a new character into MotionBuilder.

In this video you’ll learn:

  1. How to correctly scale your character.
  2. How to set the skeleton joint visibility options and adjust skeleton joint sizes
  3. How to organise your scene with Groups, Folders and Namespaces
  4. How to change the playback speed, frame range and frames per second (FPS)
  5. How to use keyboard shortcuts to frame your character in the different camera views.
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Filed Under: MotionBuilder Tutorials

« How to Export a Character to MotionBuilder
How to Characterize A Character In MotionBuilder [VIDEO] »

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MotionBuilder Fundamentals: Characterization + Retargeting

This Complete Step-By-Step Course will teach you everything you need to know to Characterize and Retarget Mocap onto you character – even if you’ve never used MotionBuilder before!

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Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20+ years using MotionBuilder to help bring hundreds of characters to life at some of the world’s leading VFX, Video Game and Motion Capture Studios, including DNEG, Sony Interactive, and Centroid Motion Capture.

 

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