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Ready to Dive into MotionBuilder and Start Editing Mocap But Feel Overwhelmed?

edit mocap motionbuilder

Your complete step-by-step guide to creating production ready animations for video games and simulations.
…Even if you’ve never used MotionBuilder.
By the end of this comprehensive, hands-on course, you’ll be creating production-ready animations that blend together seamlessly.
<< Learn More >>


Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20+ years using MotionBuilder to help bring hundreds of characters to life at some of the world’s leading VFX, Video Game and Motion Capture Studios, including DNEG, Sony Interactive, and Centroid Motion Capture.

 

Top Posts:

  • How to Rig a Character for MotionBuilder
  • Understanding MotionBuilder's Control Rig
  • How to Mocap a Performer using a Vicon System
  • How to Characterize your Character in MotionBuilder
  • Retargeting Animation In MotionBuilder
  • Creating an In-Place Looping Animation in MotionBuilder
  • How to Realign Motion Capture
  • MotionBuilder Pipeline
  • How to T-Pose and Characterize your Character Using MotionBuilder Python
  • How to Write a Skeleton Definition File Using Python

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