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Got a question about MotionBuilder?

Thinking of using Motion Capture, but don’t want to fall into the Uncanny Valley? 

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Ready to Dive into MotionBuilder and Start Editing Mocap But Feel Overwhelmed?

edit mocap motionbuilder

Your complete step-by-step guide to creating production ready animations for video games and simulations.
…Even if you’ve never used MotionBuilder.
By the end of this comprehensive, hands-on course, you’ll be creating production-ready animations that blend together seamlessly.
<< Learn More >>


Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20+ years using MotionBuilder to help bring hundreds of characters to life at some of the world’s leading VFX, Video Game and Motion Capture Studios, including DNEG, Sony Interactive, and Centroid Motion Capture.

 

Top Posts:

  • How to Mocap a Performer using a Vicon System
  • A 10 Step Guide to Building a Skeleton for MotionBuilder
  • How to Work Faster with Python and Character Extensions, and Slow Mocap in Story Tool
  • How to Plan a Motion Capture Shoot | Creating a Move List
  • Retargeting Animation In MotionBuilder
  • How to Rig a Character for MotionBuilder
  • How to Map Optical Mocap using MotionBuilder Actor
  • How to Use an Xsens MVN Mocap System
  • How to Characterize your Character in MotionBuilder
  • How to Write a Skeleton Definition File Using Python

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