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Ready to Dive into MotionBuilder and Start Editing Mocap But Feel Overwhelmed?

edit mocap motionbuilder

Your complete step-by-step guide to creating production ready animations for video games and simulations.
…Even if you’ve never used MotionBuilder.
By the end of this comprehensive, hands-on course, you’ll be creating production-ready animations that blend together seamlessly.
<< Learn More >>


Hi, I’m Simon Kay

My aim for this site is to share everything I’ve learned over the last 20+ years using MotionBuilder to help bring hundreds of characters to life at some of the world’s leading VFX, Video Game and Motion Capture Studios, including DNEG, Sony Interactive, and Centroid Motion Capture.

 

Top Posts:

  • How to Mocap a Performer using a Vicon System
  • How to plan a Motion Capture Shoot – Mocap Shot List
  • How to Use MotionBuilder Story Tool to Create a Cut-Scene
  • How to plan a Motion Capture Shoot | Move Requirements
  • How to Plan a Motion Capture Shoot | Capture Considerations
  • What Happens Now? | Post Preformance Capture Pipeline
  • How to Characterize your Character in MotionBuilder
  • How to Write a Skeleton Definition File Using Python
  • How to Merge Characters in MotionBuilder
  • How To Fix MetaHuman Face Mesh in MotionBuilder

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